The community has decided this build is in the current metagame and deserves to be stored. The frequency section describes how often the build is used. This build has also received an overall rating in the range from 4.75 to 5.0 and thus qualifies for the highest category of working builds: Great.
This build has been designed for the following use:
For 22 seconds, you cannot be the target of enemy Spells, and you gain 5 damage reduction for each Assassin enchantment on you. You cannot deal more than 26 damage with a single skill or attack.
While you maintain this Enchantment, target ally gains adrenaline and Energy after taking damage. (The amount of adrenaline gained increases depending on your rank in Smiting Prayers.)
For 22 seconds, you cannot be the target of enemy Spells, and you gain 5 damage reduction for each Assassin enchantment on you. You cannot deal more than 26 damage with a single skill or attack.
If you cast a Spell in the next 20 seconds, Arcane Echo is replaced with that Spell for 20 seconds. Arcane Echo ends prematurely if you use a non-Spell skill.
For 5 seconds, target foe is hexed with Wastrel's Demise. Each second while hexed, target foe and all foes adjacent to that foe take 8 damage and an additional 8 damage for each second this spell is in effect. This hex ends prematurely if target foe uses a skill.
Interrupt target foe's skill. If that foe was suffering from a Mesmer Hex, that foe and all foes in the area take 25..50 damage and -3..5 Health degeneration for 10 seconds.
You are Blinded for 10 seconds. For 10 seconds, you gain +5..10 Health regeneration and +40 armor.
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- Great alternative to Great Dwarf Armor, also provides more dmg reduction from SF. Also, the hp regen can be a safety net for players who are new to the farming build.
You plant an Ebon Battle Standard of Wisdom at your current location. For 14..20 seconds, non-Spirit allies in this area have a 44..60% chance to halve skill recharge of spells they cast.
Take the bounty (if desired). If this is the first time you've encountered this shrine keeper, bring heroes along to quickly defeat him and flag them away from the farm afterwards. You will not need to bring them in future runs.
Maintain Channeling/Balthazar's Spirit, SF and SoD (cast both under Deadly Paradox), and your optional skill. (Note: When it says maintain SF you want to recast it before it expires. If you wait too long there is a chance that SF will be off for a split second before you get it back on and this will cause you to lose the dmg reduction you've worked up.)
Recast Shroud of Distress on recharge to get the damage reduction stack.
Group the vaettir up into a tight ball. You can do this in two separate pulls, or in one (see the videos).
Mesmer and Monk primaries can also be used for the farm, just reverse the professions. (Monks may wish to consider Shielding Hands or Shield of Absorption.)
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